Syllabus
Topic 1 Introduction to game design, color theory, and the engineering cycle
Topic 2 Using the engineering cycle, physics and math in games and gaming
careers.
Topic 3 Develop and program games using Alice 3
Topic 4 Keystone – design, market and present original game and complete
feedback survey
Topic 1 Introduction to game design, color theory, and the engineering cycle
Topic 2 Using the engineering cycle, physics and math in games and gaming
careers.
Topic 3 Develop and program games using Alice 3
Topic 4 Keystone – design, market and present original game and complete
feedback survey